Okay, so, today I wanted to mess around with this thing called “Freda Fabrizio”. I’d heard about it a bit online, and it sounded pretty interesting. So, I decided to give it a shot myself.

First, I needed to get the stuff I needed. I grabbed the main program from their website, which was surprisingly easy to find. It was a simple download, nothing too complicated. After downloading, I went ahead and installed it on my computer. The installation process was straightforward. It just asked where I wanted to put the files, and boom, it was done. No restart needed or anything, which was nice.
Next, I launched the program. The interface was pretty clean, not too cluttered. It had a few menus at the top, a big workspace in the middle, and some toolbars on the side. I didn’t really know where to start, so I just started clicking around.
- I found a “New Project” button and clicked that.
- It popped up a window asking me for a project name and location.
- I just called it “My Test Project” and saved it to my desktop, for now.
After that, I started exploring the tools. There was a thing for adding shapes, one for typing text, and a bunch of other stuff I didn’t recognize. I just picked the shape tool and started dragging it around on the canvas. It let me create different kinds of shapes, like squares, circles, and triangles, and change their colors and sizes. Pretty cool.
Playing Around
I spent a good hour just playing around with the different tools. I tried adding text, changing fonts, and moving things around. It was kind of like using a basic drawing program, but it seemed like it could do a lot more. I saw some options for animations and effects, but I didn’t really mess with those yet.
Once I felt like I had a basic handle on things, I decided to try to actually make something. I had a simple idea in mind: a little animated scene with a bouncing ball. I figured that would be a good way to test out the animation features.

I started by creating a circle and placing it at the top of the canvas. Then, I found the animation timeline and started adding keyframes. I moved the ball down to the bottom, added another keyframe, and then back up to the top. When I played it back, the ball moved up and down, just like I wanted.
Exporting
Finally, I wanted to see if I could export my little animation. I found the export option in the file menu, and it gave me a bunch of different formats to choose from. I just picked a common one and hit export. It took a few seconds, but then it created a file on my desktop. I double-clicked it, and it played my animation! Success!
So yeah, that was my first experience with Freda Fabrizio. It was pretty fun, and I feel like I barely scratched the surface of what it can do. I’ll definitely be playing around with it more in the future. Maybe I’ll even try to make something a little more complex next time!